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HighMap library (C++)
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Array validation functions with source location logging. More...
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Namespaces | |
| namespace | hmap |
Functions | |
| bool | hmap::validate_shape (glm::ivec2 shape, const std::source_location &loc=std::source_location::current()) |
| Validates that array dimensions are strictly positive. | |
| bool | hmap::validate_non_empty (const Array &array, const std::source_location &loc=std::source_location::current()) |
| Validates that an array is initialized, non-empty, and has a consistent buffer size. | |
| template<typename T > requires requires(const T &t) { { t.empty() } -> std::convertible_to<bool>; } | |
| bool | hmap::validate_non_empty (const T &container, std::string_view name="Container", const std::source_location &loc=std::source_location::current()) |
| Validates that a container or object with an empty() method is not empty. | |
| template<typename T > requires requires(const T &t) { { t.size() } -> std::convertible_to<size_t>; } | |
| bool | hmap::validate_min_size (const T &container, size_t min_size, std::string_view name="Container", const std::source_location &loc=std::source_location::current()) |
| Validates that a container has at least min_size elements. | |
| bool | hmap::validate_same_shape (const Array &a, const Array &b, const std::source_location &loc=std::source_location::current()) |
| Validates that two arrays have identical shapes and buffer sizes. | |
| bool | hmap::validate_same_shape (glm::ivec2 shape, const Array &b, const std::source_location &loc=std::source_location::current()) |
| Validates that an array has the expected 2D shape. | |
| bool | hmap::validate_non_empty (const Texture &tex, int min_channels=1, const std::source_location &loc=std::source_location::current()) |
| Validates that a Texture is initialized, non-empty, and has valid channel buffers. | |
| bool | hmap::validate_channels (const Texture &tex, int expected_channels, const std::source_location &loc=std::source_location::current()) |
| Validates exact channel count of a Texture. | |
| bool | hmap::validate_same_shape (const Texture &a, const Texture &b, const std::source_location &loc=std::source_location::current()) |
| Validates that two Textures have matching 2D shapes. | |
| bool | hmap::validate_same_shape (const Texture &tex, const Array &arr, const std::source_location &loc=std::source_location::current()) |
| Validates that a Texture and an Array have matching 2D shapes. | |
| bool | hmap::validate_slice (const Array &array, glm::ivec4 idx, const std::source_location &loc=std::source_location::current()) |
| Validates that a slice extent {i1, i2, j1, j2} is valid and within array boundaries. | |
| bool | hmap::validate_slice_for_array (const Array &dest, glm::ivec4 idx, const Array &src, const std::source_location &loc=std::source_location::current()) |
| Validates that a slice extent matches the dimensions of a source array. | |
| bool | hmap::validate_not_zero (float value, const std::source_location &loc=std::source_location::current()) |
| Validates that a divisor value is not zero. | |
| bool | hmap::validate_parameter_range (glm::vec2 range, float min_val, float max_val, std::string_view param_name="Range", const std::source_location &loc=std::source_location::current()) |
| Validates that a 2D range vector {low, high} lies within [min_val, max_val] with low <= high. | |
| bool | hmap::validate_finite (const Array &array, const std::source_location &loc=std::source_location::current()) |
| Validates that all elements of an array are finite (not NaN or Inf). | |
| bool | hmap::validate_cmap (int cmap, const std::source_location &loc=std::source_location::current()) |
| Validates that a colormap ID corresponds to a valid Cmap enum value. | |
Array validation functions with source location logging.